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GeForce4 Ti4600 card with 128meg DDR memory by Sparkle.

Main features

sparkle_geforce4-ti4600_s.gif (7512 bytes)
Chipset : NVIDIA GeForce4 Ti 4600
Core Clock : 300 MHz
Memory Type : 128 MB DDR
Memory Clock : 680 MHz DDR
Memory Interface : 128 bit
RAMDAC : 350 MHz
Bus Type: AGP 4X / 2X
Driver Support : WindowsXP, Windows2000, WindowsME,
Windows98
GeForce4 Ti is the world's most powerful GPU. With more than 63 million transistors, a 128MB frame buffer and the fastest DDR memory on the planet, GeForce4 Ti raises the standard for graphics quality and performance.
Key Features
  • nfiniteFX II Engine for full programmability
    Dual programmable Vertex Shaders
    Procedural deformations
    Programmable matrix palette skinning
    Real-time hair and fur shading
    Keyframe animation interpolation
    Morphing
    Fog effects: Radial, Elevation, Non-linear
    Lens effects: Fish eye, Wide angle, Fresnel effects, Water refraction
    Programmable Pixel Shaders
    - Phong-style lighting for per-pixel accuracy
    - Dot3 bump mapping- Anisotropic lighting
    - Environmental bump mapping (EMBM)
    - Procedural textures
    - Per-pixel reflections
  • Accuview -high-resolution antialiasing
    Accuview technology delivers highest performance and no-penalty Quincunx AA quality
    Advanced technology ensures rock-solid compatibility with all applications
    New sub pixel sample locations provide improved AA quality
    High quality 4XS mode for incredible image
    quality
  • nView display technology
    nView delivers the maximum flexibility and control in display options
    nView allows for one card to drive multiple displays of any type (Analog, Digital, TV)
    Allows for multiple configurations of CRTs and digital flat panels
    Multi-desktop integration
    Advanced window management
    Individual application control
  • Lightspeed Memory Architecture II engine for unmatched performance
    Four independent memory controllers
    Lossless Z-compression
    Z-occlusion culling
    Fast Z-clear
    Auto-precharge
  • Shadow Buffers
  • Integrated hardware lighting engine
  • DirectX and S3TC texture compression
  • Dual cube environment mapping capability
    Reflection maps
    Accurate, real-time environment reflections
  • Hardware accelerated real-time shadows
  • True, reflective bump mapping
    Z-correct bump mapping
    Phong-style lighting effects on bump maps with reflections
  • High-performance 2D rendering engine
    Optimised for 32-, 24-, 16-, 15- and 8bpp modes
    True-colour hardware cursor with alpha
    Multi-buffering (double, triple or quad) for smooth animation and video playback
  • High-quality HDTV/DVD playback
  • High-definition video processor (HDVP) for full-screen, full-frame video playback of HDTV and DVD content
    Independent hardware colour controls for video overlay
    Hardware colour-space conversion (YUV 4:2:2 and 4:2:0)
    Motion compensation
    5-tap horizontal by 3-tap vertical filtering
    8:1 up/down scaling
    Per-pixel colour keying
    Multiple video windows supported for CSC and filtering
    DVD sub-picture alpha-blended
    Motion adaptive deinterlacing compositing

Operating System

  • NVIDIA Unified Driver Architecture (UDA)
  • Microsoft DirectX optimisations and support
  • Drivers support Windows XP, Windows 2000, Windows ME and Windows 98
  • Linux Compatible
  • OpenGL 1.3 and lower
  • DirectX 8.1 and lower

Miscellaneous

  • Output connectors: one DSUB15 , one 9 pin Mini din for VIVO function and one DVI (up to SXGA mode)
  • One transfer cable for VIVO function

Performance

SPECIFICATIONS
/PERFORMANCE
GeForce4 Ti 4600 GeForce4 Ti 4400 GeForce4 Ti 4200
Vertices per Second: 136 Million 125 Million 113 Million
FILL RATE
(AA SAMPLE/SEC.)
4.8 BILLION 4.4 BILLION 4 BILLION
TRIANGLES/SEC. 86 MILLION/SEC. 79 MILLION/SEC. 1.03 Trillion
MEMORY BANDWIDTH 10.4GB/SEC. 8.8GB/SEC. up to 8GB/SEC.
MAX MEMORY 128MB 128MB 128MB

 

 

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